Submission for the TU Global Game Jam 2021 - "Lost and Found"

Within my team, I served as Project Lead and Development Lead. The idea and 95% of the code in the final product are of my own design and creation. 

We made a simple arcade-styled score-based game where you must use a metal detector to search for buried treasures within a time limit. The version playable in-browser is the version of the game that was submitted for the Game Jam, but if this game receives any future updates, they will be accessible from a download link for a standalone executable. Additionally, a link to the GitHub repository for the project can be found here, which includes the Unity development project for the game with all Assets and past builds included.

Created in 48 hours by Logan Edmund, Aidan Schiavone, Dakota Mitchell, and Adam Wisecarver

Please note that there are some slight UI sizing errors in the Itch.io build of the game due to Itch.io itself that are not present in the standalone executable.

Download

Download
CacheOutV2-Standalone.zip 22 MB

Install instructions

To play the standalone executable, simply extract the contents of the .Zip file and run the .exe.

Comments

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Oh I really like the music here. The metal detector mechanic's interesting, and it's absolutely wild how often I'd forget that hearing the sound means I need to move once more, not just dig immediately haha